In the Oct 3 documented shop, consumables were sold in three-charge packs. You can equip only one item at a time; Banana Peel and Adrenaline are reported for both roles, Rescue Kit for Runner. Coin and Gem prices below come from that dated shop review.
| Item | Coins / Gems | Who uses it? | What it does |
|---|---|---|---|
| Banana Peel 3 charges per pack | 135 Coins / 27 Gems | Both | Temporary trip trap; first opponent that contacts it slips |
| Adrenaline 3 charges per pack | 135 Coins / 57 Gems | Both | Acceleration and turning boost for about five seconds |
| Rescue Kit 3 charges per pack | 203 Coins / 117 Gems | Runner | Attempt a self-revive when downed and rescue is available |
Menu path
MENU → SHOP → ITEMS (not ABILITIES). Buy a pack, then equip it in your single consumable slot. The October 3 account says you start without item charges.
Coins or Gems?
Coins buy consumables while Gems can buy them too. Because lasting abilities also require Gems, you can preserve Gems by purchasing the pack with Coins when the live shop offers that price.
Three frequent mistakes
Equipping a locked ability is not the same as buying a three-charge item; purchasing a pack does not automatically select it for your loadout; a Rescue Kit may only work while revival is possible.
Sources and review dates
- MMORocks shop screenshots (Oct 3) (2026-10-03 · third-party in-game screenshots of Oct 3 menus, items and runner abilities)
- MMORocks first-session walkthrough (Oct 3) (2026-10-03 · third-party in-game screenshot report for lobby and controls)
Checklist for consumable purchases
October community screenshots named Banana Peel, Adrenaline and Rescue Kit packs. We have not independently equipped or measured them. Before spending, compare your current role, displayed quantity, Coin price, any Gem alternative and the item's effect in the live shop. A historical pack-size report is not a guarantee of today's menu.
The loadout calculator illustrates a two-wallet purchase under documented older prices. It is not an instruction to spend premium currency. For lasting ability purchases, see the separate role-based skills guide.